Showing posts with label CD Projekt. Show all posts
Showing posts with label CD Projekt. Show all posts

Thursday, April 15, 2021

Cyberpunk 2077 Patch 1.21 Is Available Now


Quests & Open World

  • Fixed an issue in Gig: Getting Warmer... where the player was unable to lower 8ug8ear's body temperature.
  • Fixed an issue where being unable to pick up the "Send a crew" shard in Cyberpsycho Sighting: Discount Doc could block progression. Reading the shard is now an optional objective.
  • Fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
  • Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC.
  • Spray Paint should now trigger properly when player approaches Brendan.
  • Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression.
  • Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail.
  • Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.
  • Fixed an issue blocking progression in one of the Assaults in Progress in Japantown.
  • Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it.
  • Fixed various issues with enemies clipping through objects and floating in the air in Suspected Organized Crime Activity: Privacy Policy Violation.
  • Fixed an issue in Suspected Organized Crime Activity: Privacy Policy Violation, where progression could be blocked due to enemies being stuck in a hangar.
  • Holocalls from Mitch should no longer get stuck and repeat if the call was interrupted before.
  • Fixed Johnny's appearance in various quests.
  • Dennis' car should now spawn correctly in Big in Japan.
  • Players can now enter Dennis' car from the right side in Big in Japan.
  • Windows inside the shack should no longer break upon opening the container in Big in Japan.
  • Big in Japan will now fail if the player leaves Haruyoshi instead of carrying him to safety after opening the container.
  • Fixed an issue where player could become unable to use weapons and consumables after getting out of Takemura's van in Down on the Street.
  • Player can no longer call Takemura during the meeting with Oda in Down on the Street.
  • Fixed an issue where Oda could be found on the bridge between Watson and Westbrook before going to Takemura's hideout in Search and Destroy.
  • Fixed an issue in Down on the Street where Oda could crash into player's car if it was parked in his way.
  • Fixed an issue where Burning Desire/Night Moves could get stuck on the "Wait for a call from distressed man" objective after player failed the quest.
  • Fixed an issue where the door to Cassius Ryder's ripperdoc shop would not open, preventing the player from completing The Gig.
  • Saul will no longer follow the player around the world if they leave the quest area after freeing him in Riders on the Storm.
  • Fixed an issue where sandstorm could be present in the city if the player fast travelled there during Killing in the Name or Riders on the Storm.
  • Riders on the Storm will now fail if the player leaves the Wraith camp before rescuing Saul.
  • Gig: Severance Package should now trigger properly after approaching the quest area.


Gameplay
  • Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player's back.
  • Fixed an issue preventing the player from climbing ladders out of water.
  • Visual
  • Fixed various issues related to clipping in NPCs' clothes.
UI
  • Added back the icon above NPCs, who are under the Distract Enemies quickhack effect.
  • Scanning UI is now less cluttered.
  • Fixed an issue where Japanese/Traditional Chinese text could disappear if the player changed the interface language from English to one of these languages.

Stability and performance

  • Various memory management improvements (reducing the number of crashes).
Console-specific
  • Players should now be able to select stickers in Photo Mode using the Circle button in the Japanese version of the game on PlayStation 4.
Stadia-specific
  • Fixed some graphical issues on a bridge in Mikoshi in Belly Of The Beast/Changes.

Tuesday, March 30, 2021

Patch 1.2 For Cyberpunk 2077 Is Here

The long awaited 1.2 patch for Cyberpunk 2077 is now available to download on PC and consoles, with the Stadia release to follow later in the week. You can see the full change-log on CD Projekt Red’s website, but the more notable tweaks include various performance improvements that should make the
biggest difference on lower-end PCs and previous generation consoles. Also, the patch promises to make teleporting police a thing of the past, as well as make vehicles feel less clunky. Although, recent YouTube videos with the patch installed still show police teleporting, just a bit further away. 


Monday, January 25, 2021

Here’s What Fixes Are Included In CyberPunk 2077 Update 1.1

The latest patch, called Update 1.1, tackles various stability issues including: 

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).


For the full list of what the latest patch entails, check out the full update notes below courtesy of CDPR

Quests/Open World

  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

UI

  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.

Friday, June 19, 2020

Cyberpunk 2077 Has Been Delayed Once Again, Now Releasing In November

Cyberpunk 2077 has been delayed one again, developer CD Projekt Red announced that the game had been pushed to November 19 from its September 17 release date.

In the statement, CD Projekt Red emphasizes its commitment to releasing the game "when it's done," which hopefully results in a more fun and polished the final product. What’s a few more months right ? 


Tuesday, June 9, 2020

Cyberpunk 2077 Xbox One X Bundle Includes First DLC

Microsoft unveiled that the Cyberpunk 2077 Xbox One X bundle comes with a code for the first batch of Cyberpunk 2077 DLC. Cyberpunk 2077 releases on PS4, Xbox One and PC on September 17. 

Friday, June 5, 2020

Cyberpunk 2077 Night City Wire Livestream Now Taking Place On June 25th

The Cyberpunk 2077 Night City Wire livestream will now take place on June 25th in light of anti-racism protests taking place around the world. The event was originally set for June 11th and would have given fans a new look at CD Projekt Red’s forthcoming RPG. Video Games can wait, there’s a bigger conversation taking place right now. You can see there statement below: 

Tuesday, September 6, 2016

Cyberpunk 2077 Has A Larger Dev Team Than The Witcher 3


CD Projekt revealed a RPG titled, Cyberpunk 2077, a few years ago. Since then, the company has kept pretty quiet on it. That hasn't changed much, but CD Projekt did drop some interesting info about the size of the team that's working on the game, in a post on an investor forum. There are currently more developers working on Cyberpunk 2077 than The Witcher 3 during its most intensive period. This comes via a forum post on the company's site. Beyond that, they’ve remain extremely quiet about the game. When asked about when it would be released, they  responded by saying that they like to surprise. I remember when the teaser trailer for Cyberpunk 2077 was released back in 2013. I was completely blown away at what I was watching. I’m certainly excited for the game to release (whenever that may be). Thoughts ?