Showing posts with label Augmented reality. Show all posts
Showing posts with label Augmented reality. Show all posts

Wednesday, June 7, 2023

Apple Unveils Its Augmented Reality/Virtual Reality Headset, Apple Vision Pro

Apple unveiled its augmented reality/virtual reality headset today at its Worldwide Developer Conference. It’s called Apple Vision Pro, not “RealityPro” or “RealityOne,” as some pundits predicted.

It’s also more innovative and more expensive than most folks anticipated. As described by Apple, the Apple Vision Pro is “a revolutionary spatial computer that seamlessly blends digital content with the physical world, while allowing users to stay present and connected to others.”

The headset won’t arrive until 2024. And it will cost US$3,499 (even more, if you wear eyeglasses), so start saving your moolah.


Here’s how Apple describes the Vision Pro: “It creates an infinite canvas for apps that scales beyond the boundaries of a traditional display and introduces a fully three-dimensional user interface controlled by the most natural and intuitive inputs possible — a user’s eyes, hands, and voice. Featuring visionOS, the world’s first spatial operating system, Vision Pro lets users interact with digital content in a way that feels like it is physically present in their space. The breakthrough design of Vision Pro features an ultra-high-resolution display system that packs 23 million pixels across two displays, and custom Apple silicon in a unique dual-chip design to ensure every experience feels like it’s taking place in front of the user’s eyes in real time.

“Today marks the beginning of a new era for computing,” CEO Tim Cook says in the announcement. “Just as the Mac introduced us to personal computing, and iPhone introduced us to mobile computing, Apple Vision Pro introduces us to spatial computing. Built upon decades of Apple innovation, Vision Pro is years ahead and unlike anything created before — with a revolutionary new input system and thousands of groundbreaking innovations. It unlocks incredible experiences for our users and exciting new opportunities for our developers.”



“Creating our first spatial computer required invention across nearly every facet of the system,” adds Mike Rockwell, Apple’s vice president of the Technology Development Group. “Through a tight integration of hardware and software, we designed a standalone spatial computer in a compact wearable form factor that is the most advanced personal electronics device ever.”


HERE ARE SOME OF THE SPECIFICS OF THE APPLE VISION PRO, ACCORDING TO APPLE:

° An “infinite canvas.” visionOS features a three-dimensional interface that frees apps from the boundaries of a display so they can appear side by side at any scale. Apple Vision Pro enables users to be even more productive, with infinite screen real estate, access to their favorite apps, and all-new ways to multitask. And with support for Magic Keyboard and Magic Trackpad, users can set up the perfect workspace or bring the powerful capabilities of their Mac into Vision Pro wirelessly, creating an enormous, private, and portable 4K display with incredibly crisp text.


Lots of entertainment possibilities. With two ultra-high-resolution displays, Apple Vision Pro can transform any space into a personal movie theater with a screen that feels 100 feet wide and an advanced Spatial Audio system. Users can watch movies and TV shows, or enjoy stunning three-dimensional movies. Apple Immersive Video offers 180-degree high-resolution recordings with Spatial Audio, and users can access an exciting lineup of immersive videos that transport them to entirely new places.

Spatial computing makes new types of games possible with titles that can span a spectrum of immersion and bring gamers into all-new worlds. Users can also play over 100 Apple Arcade games on a screen as large as they want, with incredible immersive audio and support for popular game controllers.



° Environments. With Environments, a user’s world can grow beyond the dimensions of a physical room with dynamic, beautiful landscapes that can help them focus or reduce clutter in busy spaces.A twist of the Digital Crown lets a user control how present or immersed they are in an environment. 

° 3D MemoriesFeaturing Apple’s first three-dimensional camera, Apple Vision Pro lets users capture, relive, and immerse themselves in favorite memories with Spatial Audio. Every spatial photo and video transports users back to a moment in time, like a celebration with friends or a special family gathering. Users can access their entire photo library on iCloud, and view their photos and videos at a life-size scale with brilliant color and spectacular detail. Every Panorama shot on iPhone expands and wraps around the user, creating the sensation they are standing right where it was taken.

Spatial FaceTime. With Apple Vision Pro, FaceTime calls take advantage of the room around the user, with everyone on the call reflected in life-size tiles, as well as Spatial Audio, so it sounds as if participants are speaking right from where they are positioned. Users wearing Vision Pro during a FaceTime call are reflected as a Persona — a digital representation of themselves created using Apple’s most advanced machine learning techniques — which reflects face and hand movements in real time. Users can do things together like watch a movie, browse photos, or collaborate on a presentation.

° An app store. The Apple Vision Pro has an all-new App Store where users can discover apps and content from developers, and access hundreds of thousands of familiar iPhone and iPad apps that run great and automatically work with the new input system for Vision Pro. Apple’s developer community can go even further and take advantage of the powerful and unique capabilities of Vision Pro and visionOS to design brand-new app experiences, and reimagine existing ones for spatial computing.



° Revolutionary user interface. visionOS features a brand-new three-dimensional interface that makes digital content look and feel present in a user’s physical world. By responding dynamically to natural light and casting shadows, it helps the user understand scale and distance. To enable user navigation and interaction with spatial content, Apple Vision Pro introduces an entirely new input system controlled by a person’s eyes, hands, and voice. Users can browse through apps by simply looking at them, tapping their fingers to select, flicking their wrist to scroll, or using voice to dictate.

° Eyesight. Apple Vision Pro also features EyeSight, an extraordinary innovation that helps users stay connected with those around them. When a person approaches someone wearing Vision Pro, the device feels transparent — letting the user see them while also displaying the user’s eyes. When a user is immersed in an environment or using an app, EyeSight gives visual cues to others about what the user is focused on.

° Design innovation. A singular piece of three-dimensionally formed and laminated glass is polished to create an optical surface that acts as a lens for the wide array of cameras and sensors needed to blend the physical world with digital content. The glass flows into the custom aluminum alloy frame that gently curves around the user’s face, while the modular system allows for a tailored fit to accommodate a wide range of people. The Light Seal is made of a soft textile, and comes in a range of shapes and sizes, flexing to conform to a user’s face for a precise fit. Flexible straps ensure audio remains close to the user’s ears, while a Head Band — available in multiple sizes — is three-dimensionally knitted as a single piece to provide cushioning, breathability, and stretch.1 The band is secured with a simple mechanism, making it easy to change to another size or style of band.

° Hardware innovation. Featuring a breakthrough ultra-high-resolution display system built on top of an Apple silicon chip, Vision Pro uses micro-OLED technology to pack 23 million pixels into two displays, each the size of a postage stamp, with wide color and high dynamic range. This technological breakthrough, combined with custom catadioptric lenses that enable incredible sharpness and clarity, delivers jaw-dropping experiences. 




Apple Vision uses an M2 processor to deliver standalone performance, while the brand-new R1 chip processes input from 12 cameras, five sensors, and six microphones to ensure that content feels like it is appearing right in front of the user’s eyes, in real time. R1 streams new images to the displays within 12 milliseconds — 8x faster than the blink of an eye. Apple Vision Pro is designed for all-day use when plugged in, and up to two hours of use with its external, high-performance battery.

° Audio and cameras. An advanced Spatial Audio system is core to the Apple Vision Pro experience, creating the feeling that sounds are coming from the environment around the user and matching the sound to the space. Two individually amplified drivers inside each audio pod deliver Personalized Spatial Audio based on the user’s own head and ear geometry.

In addition to creating a breakthrough display and advanced audio experiences, the high-performance eye tracking system in Apple Vision Pro uses high-speed cameras and a ring of LEDs that project invisible light patterns onto the user’s eyes for responsive, intuitive input.

Users with vision correction needs will use ZEISS Optical Inserts to ensure visual fidelity and eye tracking accuracy.


° Privacy and security. Optic ID is a new secure authentication system that analyzes a user’s iris under various invisible LED light exposures, and then compares it to the enrolled Optic ID data that is protected by the Secure Enclave to instantly unlock Apple Vision Pro. A user’s Optic ID data is fully encrypted, is not accessible to apps, and never leaves their device, meaning it is not stored on Apple servers. 

Where a user looks stays private while navigating Apple Vision Pro, and eye tracking information is not shared with Apple, third-party apps, or websites. Additionally, data from the camera and other sensors is processed at the system level, so individual apps do not need to see a user’s surroundings to enable spatial experiences. EyeSight also includes a visual indicator that makes it clear to others when a user is capturing a spatial photo or video.

PRICING AND AVAILABILITY

The Apple Vision Pro starts at US$3,499, and will be available early next year on apple.com and at Apple Store locations in the U.S., with more countries coming later next year. Customers will be able to learn about, experience, and personalize their fit for Vision Pro at Apple Store locations. For more information about Vision Pro, visit apple.com/apple-vision-pro.

Friday, May 13, 2022

Google Developing New Pair Of AR Glasses

Google is developing a new pair of augmented reality glasses. At I/O 2022, the company teased the gadget by providing a brief video demonstrating some of its features. We observed a "early prototype" of the wearable transcribe a real-time dialogue, effectively generating subtitles for the wearer. Google also demonstrated the prototype converting an English discussion into Spanish, allowing a non-English speaker to converse with the Google employee speaking to them.

Google has not stated when it expects to release the wearable. Also the teaser video Google presented during its presentation featured wording at the bottom of the screen stating that what it was exhibiting was a "simulated point of view," implying that the final interface will appear far different from the one Google showed off. 


Thursday, April 1, 2021

Pokemon Go Developer Shows Off Concept Augmented Reality Glasses

Pokemon GO developer Niantic have teased  concept
augmented reality glasses, which will likely to be used with the movie app. John Hanke, who is the head of Niantic, previously uploaded a video this month of Pokemon GO using Microsoft’s HoloLens.



Tuesday, March 23, 2021

Niantic & Nintendo Are Teaming Up For A Augmented-Reality (AR) Pikmin Mobile App Coming Later In 2021

AR technology company Niantic, Inc. (HQ: San Francisco, CA USA; CEO: John Hanke and Nintendo Co., Ltd. (HQ: Kyoto Minami-ku; Representative Director and President: Shuntaro Furukawa) are partnering together to jointly develop apps that combine Niantic’s real-world AR technology with Nintendo’s beloved characters. The first title the two companies are developing together is based on the Pikmin franchise, with gameplay activities designed to encourage walking and make the activity more enjoyable.

The app is scheduled to launch globally later in 2021, with Niantic as the publisher. The title will also be the first title created by Niantic Tokyo Studio, Niantic’s development studio established in April 2018.

“As we continue to expand our games portfolio, it was a natural next step to team up with Nintendo,” said John Hanke, CEO of Niantic. “We’re looking forward to shaping the future of AR together, bringing Nintendo’s beloved game characters to life for mobile game players around the world.”



“Niantic’s AR technology has made it possible for us to experience the world as if Pikmin are secretly living all around us”, said Shigeru Miyamoto, Representative Director, Fellow, Nintendo. “Based on the theme of making walking fun, our mission is to provide people a new experience that’s different from traditional games. We hope that the Pikmin and this app will become a partner in your life.”

For pre-registration, please visit https://nianticlabs.com/newappsignup/

Thursday, May 21, 2020

Apple Glasses To Start At $499 With A Rumored Late 2021 Or Early 2022 Release

Apple leaker Jon Prosser reports that Apple’s upcoming augmented reality/virtual reality glasses and will indeed be called “Apple Glasses” with pricing starting at $499.
You’ll be able to order prescription lens for an extra charge. Prosser says that  displays in both lenses will respond to gestures and probably have wireless charging. 

As expected, the Apple Glasses will depend on a paired iPhone, similar to the original Apple Watch. Prosser says that an early prototype featured LiDAR, and that Apple is also considering a more traditional head-mounted display (HMD) akin to the Oculus Quest 
Prosser adds that the original plan was to debut the Apple Glasses this fall, but COVID-19 restrictions on in-person gatherings could push back the announcement to a March 2021 event with a late 2021 or early 2022 release date.
Here’s the the full rundown according to Prosser:
• Product name: Apple Glass
• $499 + cost of prescription lenses (if needed)
• Planned as “One More Thing” announcement in Q420 or Q121 (depends on COVID-19)
• Available to public in Q421 or Q122
• Prototype Prosser saw was plastic (final material could change)
• Processing done wirelessly by iPhone
• Meant to look like eyeglasses, not tech
• LiDAR on right temple, no cameras on prototype (privacy)
• Wirelessly charge on plastic stand
• Active displays in both lenses
• Apple Glass UI is called ‘Starboard’
• Controlled with gestures on and in front of frames
• Prototype scans proprietary Apple QR codes
• Only wearer can see the informational displays (look like normal lenses to everyone else)
• No sunglasses in first generation (displays do not yet work on tinted lenses)
• For those who opt-in, LiDAR data from 2020 iPad Pro is going to the Apple Glass team to make for the best possible Apple Glass experience at launch

Wednesday, February 27, 2019

Microsoft Announces Hololens 2


Microsoft has revealed the newest iteration of the augmented reality visor headset, Hololens. The new Hololens has some major additions and improvements to the concept and is aimed squarely at businesses for right now.
The interface now eschews the swipe-based buttons of the original in favor of direct manipulation of objects. The headset itself is now simpler to put on and doesn't require the Steampunk-style knobs and dials for a good fit as the previous version did.
All these improvements come with a hefty price tag as the Hololens 2 will cost about $3500, thus mainly being targeted toward businesses. Microsoft announced Unreal Engine 4 support for Hololens software, which does not necessarily mean the headset will be used for games, but it does make any potential game development a possibly. Businesses will be able to grab a Hololens 2 later this year.

Thursday, November 9, 2017

Niantic Reportedly Developing Harry Potter Augmented Reality Game For 2018


After the success of Pokemon GO, Niantic is reportedly developing a new AR game similar in style for the beloved Harry Potter franchise. The new augmented reality game is apparently coming next year. The game is being co-developed with Portkey Games, a new brand of Warner Bros. Interactive. The augmented reality title will be titled Harry Potter: Wizards Unite.

Thursday, November 17, 2016

Apple Rumored To Integrate AR Into Its Camera App


According to Business Insider, Apple plans to integrate augmented reality (AR) technology into the iPhone’s Camera app. The effort “reflects Apple’s near-term desire to put augmented reality technology into consumers' hands even as it develops special glasses that could eventually change the way people perceive their surroundings,” the article adds. Thoughts ?

Thursday, April 30, 2015

Microsoft Will Show Off HoloLens At E3


Back in January, Microsoft announced a new augmented reality project called HoloLens. In addition to releasing a new YouTube channel for the Hololens, Microsoft's revamped HoloLens website confirmed that this augmented reality headset would be showcased at E3 this year, which will be held from June 16-18 in Los Angeles. You can watch the HoloLens  video below. What do you think of HoloLens ? Is this the future ?