In the Splatoon 2: Octo Expansion DLC you play as Agent 8, an Octoling who awakens without her memories on a dark subway platform. Navigate a mysterious underground test facility in this adventure that spans 80 missions packed with challenges you won’t find in the main game. Escape from these twisted depths, and you’ll be able to join multiplayer matches as your very own Octoling.
Keeping you in the know for Tech/Gaming news. Follow us on Twitter https://twitter.com/9To5TechNews
Showing posts with label Splatoon 2. Show all posts
Showing posts with label Splatoon 2. Show all posts
Wednesday, April 27, 2022
Nintendo Switch Online + Expansion Pack Members Get Octo Expansion DLC For Splatoon 2
Active Nintendo Switch Online + Expansion Pack members can now enjoy the Splatoon 2: Octo Expansion DLC on the Nintendo Switch system at no additional cost. It’s a great way to train up before the Splatoon 3 game launches for Nintendo Switch! Previously only available as a separate purchase, you now can dive into the large-scale, single-player expansion for Splatoon 2 with a paid Nintendo Switch Online + Expansion Pack membership!
Friday, January 15, 2021
Super Mushrooms Vs Super Stars Splatfest Starts Today In Splatoon 2
The next Splatoon 2 Splatfest kicks off this Friday at 2pm PT / 5pm ET / 10pm UK and players have the choice of deciding to
choose between Team Invincibility or Team Super Mushroom in the special Super Mario-themed Splatfest. The top one hundred players on each Splatfest team will receive a special collectible Super Mario Bros. 35th Anniversary medal.
choose between Team Invincibility or Team Super Mushroom in the special Super Mario-themed Splatfest. The top one hundred players on each Splatfest team will receive a special collectible Super Mario Bros. 35th Anniversary medal.
📢 Splatfest reminder!
— Nintendo UK VS (@NintendoUKVS) January 12, 2021
Super Mushrooms and Super Stars power up for battle this Friday from 22:00 (UK time).
Splatoon 2 Splatfest t-shirts are also available to buy, plus there's a chance to win a #SuperMario35 medal!
Get the deets: https://t.co/YlmwDVFHzd pic.twitter.com/RY0Y9u3CUt
Thursday, July 23, 2020
Nintendo Announces Splatoon 2 Splatfest For August 2020
Nintendo has announced a classic Splatfests in Splatoon 2 is coming back next month. The theme is which came first: the chicken or the egg? You can either join Team Chicken or Team Egg on August 21st at 3pm PT / 6pm ET / 11pm UK time. Nintendo has also confirmed two more bonus Splatfests which will be arriving before the end of March 2021.We're getting into the anniversary spirit & taking another crack at a classic #Splatfest question! It’s your second chance to answer the conundrum of which came first, the Chicken or the Egg?— Nintendo of America (@NintendoAmerica) July 21, 2020
Get ready to pick your side when this 48-hour Splatfest begins 8/21 at 3pm PT! pic.twitter.com/1H8yhS1MLO
Wednesday, May 20, 2020
Ketchup Vs Mayonnaise Splatfest In Splatoon 2 Taking Place This Weekend
The first Splatoon 2 Splatfest in almost a year is taking place this weekend. The theme is the classic Ketchup Vs Mayonnaise and it kicks off Friday, May 22nd at 3 PM PT / 6 PM ET / 11 PM BST.It’s a #Splatoon2 #Splatfest so contentious we have to do it twice! #TeamMayo and #TeamKetchup are back and it’s up to you to determine which sauce is the boss!— Nintendo Versus (@NintendoVS) April 22, 2020
This bonus one-off Splatfest kicks off 5/22 at 3pm PT and ends 5/24 at 3pm PT. pic.twitter.com/n5Ar6EUkJ0
Saturday, August 3, 2019
Splatoon 2 Has Been Updated To Version 5.0.0
Splatoon 2 has been updated to Version 5.0.0. Nintendo support has detailed all the changes and you can view them below.- Changes to Private Battle
- “Turf War (Splatfest)” has been added to the modes available in Private Battle.
- Selecting “Turf War (Splatfest)” will result in the following changes:
- Stage music and animations will be those used during a Splatfest.
- The 24 Shifty Station stages used in previous Splatfests will be available to select as multiplayer stages.
- Team ink colors can be selected from among the color combinations used in all previous Splatfests.
- Changes to Gear
- “Splatfest Tee Replica” has been added as new gear.
- After applying the update you can acquire this gear by pressing A in front of the cardboard box that appears in Inkopolis Square.
- The Splatfest Tee Replica differs from standard gear in the following ways:
- As with the Splatfest Tee, the Splatfest Tee Replica’s primary gear ability is “Ability Doubler”.
- Its appearance changes to match the ink color of the player’s team.
- While playing in “Turf War (Splatfest)” in Private Battle, if any player has this gear equipped, it will cause their team’s Splatfest Team Name to appear as the match is beginning.
- Changes to Multiplayer
- Adjusted the position of clams that appear during a match of Clam Blitz for all stages.
- Stage terrain and object placement for the following stages has been changed.StageChange
- Shellendorf Institute
- Stage terrain has been modified for all game modes.
- Lowered the height of the central roof.
- Expanded the area of the open spaces on the left and right, depending on the game mode.
- Adjusted overall object placement.
- New Albacore Hotel
- Stage terrain has been modified for all game modes.
- Increased the number of inkable walls and made access to higher areas easier from within a team’s base.
- Adjusted overall object placement.
- Adjusted specific object placement in Splat Zones and Tower Control game modes.
- Changed the form factor of crates used to gain access to the center of the stage.
- Specifications for some of the main weapons have been changed.WeaponChange
- Sploosh-o-matic
- Neo Sploosh-o-matic
- Sploosh-o-matic 7
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- Splattershot Jr.
- Custom Splattershot Jr.
- Kensa Splattershot Jr.
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- Aerospray MG
- Aerospray RG
- Aerospray PG
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- Splash-o-matic
- Neo Splash-o-matic
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- Splattershot
- Tentatek Splattershot
- Kensa Splattershot
- Hero Shot Replica
- Octo Shot Replica
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- .52 Gal
- .52 Gal Deco
- Kensa .52 Gal
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- N-ZAP ‘85
- N-ZAP ‘89
- N-ZAP ‘83
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.
- Luna Blaster
- Luna Blaster Neo
- Kensa Luna Blaster
- Expanded the radius within which a shot’s explosion will deal 50.0 damage by roughly 2%.
- Squeezer
- Foil Squeezer
- Decreased ink consumption of first shot fired when pressing ZR by roughly 8%.
- Carbon Roller
- Carbon Roller Deco
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 2%.
- Splat Roller
- Krak-On Splat Roller
- Kensa Splat Roller
- Hero Roller Replica
- Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 2%.
- Flingza Roller
- Foil Flingza Roller
- Increased the radius of the area ink droplets can fall in when making a vertical swing by roughly 12%.
- Classic Squiffer
- New Squiffer
- Fresh Squiffer
- Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.
- Goo Tuber
- Custom Goo Tuber
- Increased the shot range of a fully charged shot by roughly 1%.
- Due to the above change, shot range of all shots that aren’t fully charged has been increased by a proportionate amount.
- Tri-Slosher
- Tri-Slosher Nouveau
- Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from these weapons) to make targets easier to hit, even when angling a shot up or down.
- Nautilus 47
- Nautilus 79
- Decreased shot variance when firing while on the ground by roughly 8%.
- Dapple Dualies
- Dapple Dualies Nouveau
- Clear Dapple Dualies
- Increased area of ink coverage when shots land by roughly 3%.
- Glooga Dualies
- Glooga Dualies Deco
- Kensa Glooga Dualies
- Decreased ink consumption from shots fired by roughly 6%.
- Splattershot Pro
- Forge Splattershot Pro
- Kensa Splattershot Pro
- Decreased the effect of the “Main Power Up” gear ability.
- Changed the amount of gear ability required to deal up to 49.9 damage from 3.9 times to 4.2 times the amount of the primary gear ability.
- Each secondary gear ability is worth 0.3 of the primary gear ability.
- Specifications for the following special weapons have been changed.Special WeaponChange
- Inkjet
- Increased the speed of shots fired by roughly 5%.
- Ultra Stamp
- When swinging the hammer to smash the ground, decreased the amount of time required to complete the first swing, and the time required to raise the hammer overhead for the second swing by roughly 2/60 of a second each.
- Points required for using specials have been changed for certain main weapons.WeaponBeforeAfter
- Splattershot
- Hero Shot Replica
- 180170
- Blaster
- Hero Blaster Replica
- 180170
- H-3 Nozzlenose
- 180170
- Splat Roller
- Hero Roller Replica
- 180170
- Splat Dualies
- Hero Dualie Replicas
- 190180
- Fixed an issue occurring when the Sub Power Up gear ability is equipped causing Torpedoes or Fizzy Bombs launched toward a concave corner of stage terrain to clip into that terrain.
- Fixed an issue causing a Torpedo’s explosion to damage an opponent standing on a thin floor or platform if the torpedo hits the underside of the floor while tracking a target.
- Fixed an issue in Inkblot Art Academy allowing players to clip inside a specific piece of stage terrain.
- Fixed an issue in Inkblot Art Academy making a specific wall impossible to climb smoothly depending on the way it had been inked.
- Fixed an issue in Walleye Warehouse where removing the cardboard from within a portion of one of the glass walls made visibility through the wall different for each team.
- Fixed an issue in Walleye Warehouse allowing players who moved beneath a certain platform and then used a Splashdown special to pass through the platform and end up on top of it.
- Fixed an issue in Arowana Mall occurring during Tower Control and Rainmaker modes allowing players to gain access to the opponent’s base via a specific Ink Rail.
- Fixed an issue in Goby Arena allowing a player who super jumped to an ally pressed up against a specific piece of stage terrain to clip inside it and remain there.
- Fixed an issue in Piranha Pit causing player movement to be held up slightly when walking off a specific conveyor belt.
- Fixed an issue in Piranha Pit occurring in Rainmaker mode allowing players to gain access to the opponent’s base via a specific Ink Rail.
- Fixed an issue in Wahoo World allowing players to clip inside a specific piece of stage terrain.
- Fixed an issue in Wahoo World making a specific wall impossible to climb smoothly depending on the way it had been inked.
- Fixed an issue in the Shifty Station stage, The Maze Dasher, where a portion of stage terrain differed from the version of the stage originally released previously as part of a Splatfest.
- Changes to Salmon Run
- Specifications for some of the main weapons have been changed.WeaponChange
- Worker’s Range Blaster
- Reduced ink consumption by roughly 8%.
- Worker’s Carbon Roller
- Increased the maximum damage dealt by a horizontal swing by roughly 33%.
- Increased the maximum damage dealt by a vertical swing by roughly 14%.
- Worker’s Octobrush
- Increased the maximum damage done by flinging ink while swining the brush by roughly 50%.
Sunday, June 9, 2019
Splatoon 2’s Final Splatfest Is Chaos Vs. Order, Update 5.0 Coming Soon After
Nintendo has announced that the final Splatfest for Splatoon 2 will last for 72 hours, taking place from July 18th to 21st. This time, the theme will be Chaos Vs. Order. Each team will have unique gear, and all previously released Shifty Station stages will appear.
Sometime after the Splatfest occurs, the game will be updated to version 5.0.0. Tthe only thing revealed for the update is the ability to play all the Shifty Station stages that have appeared via the Turf War (Splatfest) mode in private matches. This will include the new Shifty Station stage that will debut in the final Splatfest, as well as the night and day versions of these stages. The last announcement was in regards to Splatoon 2’s online multiplayer as a whole. Even though Splatfests will be done, you will still be able to play online.
Special gear will be available with the #FinalSplatfest. Go wild with #TeamChaos’ headgear, or take control with #TeamOrder’s futuristic fits!— Nintendo Versus (@NintendoVS) June 8, 2019
In addition, this Splatfest will feature all previous Shifty Station stages! pic.twitter.com/kaL7RolhCl
Thursday, January 31, 2019
Next Splatfest Is Team Pancakes VS Team Waffles
The Nintendo Versus account has announced on Twitter that there is a Splatfest coming on February 8th. This time its a tasty breakfast battle and Splatoon 2 players will have to choose between Team Pancakes and Team Waffles. The event begins at 8pm PT and finishes on February 9th at 8pm PT.Rise and shine, it’s #Splatoon2 #Splatfest time! It’s a breakfast battle for the ages with #TeamPancakes going up against #TeamWaffles! Which carb is king? Pick a side and get your Turf War on starting 2/8 at 8pm PT, until 2/9 at 8pm PT! pic.twitter.com/bailFsB8QB— Nintendo Versus (@NintendoVS) January 31, 2019
Wednesday, January 30, 2019
Here’s What New In Splatoon 2 Update 4.4.0
The Splatoon 2 4.4.0 update is currently available on the Nintendo Switch and features a number of balance changes and adjustments as well as tweaks to the Kelp Dome stage. Nintendo has detailed the full patch notes so if you are interested to see the changes that Splatoon 2 Version 4.4.0 brings then take a look below:
Version 4.4.0
- Changes to Multiplayer
- Changes have been made to the terrain in the following stages:StageChange
- Kelp Dome
- Terrain adjustments made in all modes.
- Changed specific terrain in Splat Zones mode.
- Added a slope to the box-shaped feature directly in front of the spawn points.
- Changed specific terrain in Tower Control, Rainmaker, and Clam Blitz ranked battle modes.
- Changed terrain to the left of the spawn points.
- Specifications for some of the main weapons have been changed.
- WeaponChange
- Sploosh-o-matic
- Neo Sploosh-o-matic
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 2/60 of a second.
- Splattershot Jr.
- Custom Splattershot Jr.
- Kensa Splattershot Jr.
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 2/60 of a second.
- Splash-o-matic
- Neo Splash-o-matic
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- Aerospray MG
- Aerospray RG
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 2/60 of a second.
- Splattershot
- Tentatek Splattershot
- Kensa Splattershot
- Hero Shot Replica
- Octo Shot Replica
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- .52 Gal
- .52 Gal Deco
- Kensa .52 Gal
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- N-ZAP ’85
- N-ZAP ’89
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- Splattershot Pro
- Forge Splattershot Pro
- Kensa Splattershot Pro
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- .96 Gal
- .96 Gal Deco
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- Jet Squelcher
- Custom Jet Squelcher
- Decreased amount of time after pressing ZR until first shot is fired when in squid/octopus form by roughly 1/60 of a second.
- When the Main Power Up gear ability is equipped, shot spread when firing while on the ground will now be reduced in addition to the other benefits it provides.
- L-3 Nozzlenose
- L-3 Nozzlenose D
- Kensa L-3 Nozzlenose
- Firing is now more likely to ink the area around your feet.
- Flingza Roller
- Foil Flingza Roller
- Reduced amount of time required to hit top speed while running with ZR held down by roughly 30/60 of a second.
- Increased movement speed when roller is held above head for a vertical swing by roughly 11%.
- Adjusted damage drop-off over distance for vertical swings by making the drop-off less severe.
- Due to the above change, the distance at which a vertical swing will deal 100.0 or more damage has been extended by roughly 5%.
- Classic Squiffer
- New Squiffer
- When the Main Power Up gear ability is equipped, ink coverage will now be increased in addition to the other benefits it provides.
- E-liter 4K
- Custom E-liter 4K
- When the Main Power Up gear ability is equipped, ink coverage will now be increased in addition to the other benefits it provides.
- E-liter 4K Scope
- Custom E-liter 4K Scope
- When the Main Power Up gear ability is equipped, ink coverage will now be increased in addition to the other benefits it provides.
- Undercover Brella
- Undercover Sorella Brella
- Kensa Undercover Brella
- When the Main Power Up gear ability is equipped, its benefits will now trigger more easily, even with fewer instances of the ability equipped.
- Ballpoint Splatling
- Ballpoint Splatling Nouveau
- Reduced damage dealt by short-range shots from 32.0 to 28.0.
- Reduced damage dealt by longer-range shots from 32.0 to 30.0.
- Splat Dualies
- Enperry Splat Dualies
- Kensa Splat Dualies
- Hero Dualie Replicas
- Decreased the size of the opponent’s hitbox slightly when firing standard shots, making opponents more difficult to hit.
- Opponent hitbox size when firing shots immediately after performing a dodge roll remains unchanged.
- Dark Tetra Dualies
- Light Tetra Dualies
- Decreased the size of the opponent’s hitbox slightly when firing standard shots, making opponents more difficult to hit.
- Opponent hitbox size when firing shots immediately after performing a dodge roll remains unchanged.
- Specifications for some of the special weapons have been changed.
- Special WeaponChange
- Tenta Missiles
- Reduced time after all missiles have been launched until the next action can be taken by roughly 15/60 of a second.
- Booyah Bomb
- Decreased duration of the bomb’s explosion after it lands by roughly 30/60 of a second.
- Increased the speed at which the explosion expands after the bomb lands.
- Size of the bomb’s explosion remains unchanged despite the two adjustments above.
- Increased damage by roughly 32%.
- Slightly increased area of ink covered by the bomb’s explosion.
- Ground beneath the bomb thrower’s feet is now inkable after the bomb has been thrown.
- Extended time that the bomb thrower’s armor remains active after the bomb has been thrown by roughly 15/60 of a second.
- Ultra Stamp
- Improved speed of movement and rotation while pressing and holding ZR to swing the stamp repeatedly.
- Increased minimum damage dealt by the shockwave created when swinging the stamp repeatedly by holding down ZR from 30.0 to 40.0.
- While swinging the stamp repeatedly, opponent shots and Splat Bombs near it during a downswing will now be canceled.
- Decreased amount of time after performing a swing with the stamp in midair until you can begin swinging repeatedly by roughly 4/60 of second.
- Specifications for certain gear abilities have been changed.Gear AbilityChange
- Ink Resistance Up
- Increased time before starting to take damage after stepping in enemy ink.
- Time increased by 9/60 of a second with maximum number of Ink Resistance Up gear abilities equipped.
- Points required for using specials have been changed for certain main
- weapons.WeaponBeforeAfter
- H-3 Nozzlenose D
- 200210
- Kensa Sloshing Machine
- 170190
- Explosher
- 200210
- Custom Explosher
- 190200
- Ballpoint Splatling Nouveau
- 200230
- Changes to Ranked Battle
- Fixed an issue on The Reef where players from different teams would land in different locations when super jumping to a spot near a certain sponge.
- Fixed an issue on Piranha Pit in which the ground beneath a player throwing out a Booyah Bomb would not be inked while standing between a conveyor belt and another piece of terrain.
- Fixed an issue occurring during Rainmaker matches on Blackbelly Skatepark where placing an Ink Mine in a certain spot on the slopes added for this mode caused it to explode immediately.
- Fixed an issue on Camp Triggerfish where super jumping from a specific location and then activating a Booyah Bomb when landing caused the player to be hurled outside the bounds of the stage.
- Fixed an issue on Port Mackerel causing players to mistakenly clip into stage terrain when dodge rolling near the sponges in the center of the stage.
- Fixed an issue on Wahoo World causing the jump marker for super jumps to enter into the stage terrain when the player landed in a specific location in the stage.
- Fixed an issue on Wahoo World causing players activating a Booyah Bomb near the rotating central platform to be pushed by the platform inside a piece of stage terrain.
- Fixed an issue occurring when a certain number of Swim Speed Up gear abilities were equipped, causing movement speed and swim speed when not attacking to be faster with a “slow” movement speed weapon equipped than with a “standard” movement speed weapon equipped.
- The Splattershot and .52 Gal are examples of “standard” weapons, while the Dynamo Roller and E-liter 4K are examples of “slow” weapons.
- Fixed an issue causing two players moving in squid form and doubled up on each other for long enough to become stuck.
- Fixed an issue occurring after activating the Sting Ray, causing silhouettes of opponents to disappear suddenly after beginning to attack with ZR.
- Fixed an issue occurring with weapons like the Mini Splatling where the effects of the Run Speed Up gear ability are easily noticeable, causing players with this equipment to run faster than intended while charging a shot with the Rainmaker.
- Fixed an issue causing opponents using Dualie weapons to appear to move instantly to another location if they dodge rolled just as you landed from a super jump.
- Changes to Salmon Run
- Fixed an issue preventing players using a Cannon from being able to hit groups of tightly packed enemies correctly.
- Fixed an issue on Marooner’s Bay causing players to clip into stage terrain when sandwiched between a propeller lift and a Scrapper.
- Other Changes
- Fixed an issue causing the shoulder strap of a player’s ink tank to disappear after being splatted by an opponent or falling into water.
- Fixed an issue occurring in Clam Blitz while throwing clams, causing the red line on a player’s ink tank (which indicates the ink required to use the equipped sub weapon) to mistakenly appear in the lowest possible position.
Saturday, December 8, 2018
A Special Smash Ultimate-Themed Splatfest Will Take Place In Splatoon 2 This Week
The official Nintendo Versus account has confirmed that a Smash Ultimate-themed Splatfest will be held in Splatoon 2. Starting December 14th at 8pm, you will be able to choose between Team Heroes and Team Villains. The official tweet is down below.NEW SPLATFEST APPROACHING! To celebrate Inklings joining Super #SmashBrosUltimate, we’re celebrating with a special #Splatoon2 #Splatfest! Which group of fighters will you side with? #TeamHeroes or #TeamVillains?— #SmashBrosUltimate Available Now! (@NintendoVS) December 6, 2018
Join the Splatfest between good and bad starting 12/14 at 8:00pm! pic.twitter.com/Dxzu9dki7T
Wednesday, December 5, 2018
Splatoon 2 Has Been Updated To Version 4.3.0
Nintendo has released a new update for Splatoon 2, putting the game at version 4.3.0. This update adds the final new weapons, which are the Ballpoint Splatling Nouveau, Nautilus 79, Custom Explosher and Bloblobber Deco. There are also four new weapon sets from the Toni Kensa Collection. As for Gear Abilities, you can now get Bomb Defense Up DX and Main Power Up.Thursday, August 23, 2018
Nintendo Quietly Adds Anti-Cheat Measures To Splatoon 2
Thursday, August 2, 2018
Splatoon 2 Has Been Updated To Version 3.2.1
Nintendo has released a new update for Splatoon 2, bringing the game to version 3.2.1. This update is primarily for changes to competitive play and Salmon Run, and the vast majority of the changes were just bug fixes. Nintendo has released some patch notes with the update, so we’ve included it for you down below.
- Changes to Competitive Play
- Fixed an issue where bombs thrown from some types of Bomb Launchers would not cause damage when they directly hit a bubble from a Bubble Blower.
- Fixed an issue where a Rainmaker shot that hits a bubble from a Bubble Blower would only do some of the intended damage.
- Fixed an issue where Tenta Missiles fired while locked on to a Rainmaker barrier would not impact the position of the Rainmaker barrier.
- Changes to Salmon Run
- Fixed an issue where, when a lot of Snatchers are present, the max number of Golden Eggs on the stage goes down and new Golden Eggs do not appear.
- Downloading this update data will make it so that you cannot communicate with players using previous update data when in The Shoal.
Thursday, July 5, 2018
Splatoon 2 Celebrating First Anniversary With Global Splatfest
Splatoon 2 is celebrating its first anniversary on July 20th, so the Nintendo Versus Twitter account has announced that a global Splatfest will be taking place, and it will be starting on the same day. This time, the theme is Squid Vs. Octopus. During the Splatfest, if you are on Team Squid, you will play as an Inkling. Team Octopus players will play as Octolings, “even if you don’t have the Octo Expansion”. Here’s what Nintendo Versus tweeted:To make this anniversary event a little more special, during Splatfest battles players on #TeamSquid will play as Inklings, and players on #TeamOctopus will play as Octolings, even if you don’t have the Octo Expansion! pic.twitter.com/nc1h5kRoqt— Nintendo Versus (@NintendoVS) July 3, 2018
Tuesday, June 26, 2018
Nintendo Has No Plans For More Splatoon 2 Single-Player Content
With the Octo Expansion available for everyone to enjoy, it appears as though Nintendo might not be looking to additional single-player experiences for Splatoon 2. In a recent interview, producer Hisashi Nogami confirmed that he and his team have no current plans for more single-player, premium releases. This could potentially change depending on the reception of Octo Expansion; however, on the other hand, further efforts and ideas may instead be shifted to the inevitable sequel.
Monday, June 18, 2018
The Next NA Splatfest For Splatoon 2 Is Pulp Vs No-Pulp
The next North American Splatfest has been announced. Do you prefer your orange juice with pulp, or without pulp? Whatever your choice, you’ll be able to battle in the orange juice-themed Splatfest starting June 22nd at 9pm PT/12am ET.It’s time for a citric #Splatoon2 #Splatfest! Do you party with #TeamPulp or keep things smooth with #TeamNoPulp? Voting is now open, and we hope to Vitamin C you when the Splatfest starts 6/22 at 9pm PT! https://t.co/wLhueQObXV pic.twitter.com/OD5yzuW97Z— Nintendo Versus (@NintendoVS) June 16, 2018
Thursday, June 14, 2018
Splatoon 2 Octoling Amiibo 3-Pack Coming This Year
During the Nintendo E3 2018 Treehouse stream,
Nintendo has revealed that a set of Octoling amiibo will release later this year. The Octoling amiibo is part of a Splatoon 2 3-pack that includes a Octoling, an Octoling Boy and Octoling Girl.
Look out Inklings, there’s a new kid on the block! The #Splatoon2 Octoling #amiibo arrives as a 3-pack this year! pic.twitter.com/i5KXdeTF4R— Nintendo of America (@NintendoAmerica) June 12, 2018
UPDATE 7/23/18 - Nintendo has announced that the Octoling amiibo 3 pack now has a release date of December 7th in North America. It's weird that the amiibo pack is releases the same day as Smash Ultimate, but Nintendo does have a habit of releasing amiibo the same day as a game. Thoughts ?
Heads up Inklings! There’s some new #amiibo joining the ink-splatting action! This 3-pack, featuring Octoling Boy, Octoling Girl, and Octoling Octopus will be available on 12/7. pic.twitter.com/XeAgbG9s7S— Nintendo of America (@NintendoAmerica) July 20, 2018
Friday, April 27, 2018
Teenage Mutant Ninja Turtle Themed Tournament-Style Splatfest Coming To Splatoon 2
Cowabunga! This May, Splatoon 2 for Nintendo Switch will host its first-ever tournament-style Splatfest to determine which brother from the iconic Teenage Mutant Ninja Turtles franchise is the ultimate fan-favorite. Featuring characters from Nickelodeon’s upcoming animated series Rise of the Teenage Mutant Ninja Turtles, fans will vote in three rounds to crown one Hero in a Half-Shell (turtle power!). Will it be Raph, Leo, Mikey or Donnie?
To participate, players won’t be asked to order a pizza, hop on a skateboard or save the city from an army of masked ninjas – they can just start voting for their pick beginning on April 27 simply by visiting the in-game Inkopolis Square. The first of three in-game Splatoon 2 Splatfest tournaments takes place May 4-5 and pits Raph against Leo, with the second running May 11-12 and featuring Mikey vs. Donnie. The final match between the winners of the first two showdowns takes place May 18-19. The full schedule is below:
Round 1: Raph vs. Leo
May 4 (Friday), 9 p.m. PT – May 5 (Saturday), 9 p.m. PT
May 4 (Friday), 9 p.m. PT – May 5 (Saturday), 9 p.m. PT
Round 2: Mikey vs. Donnie
May 11 (Friday), 9 p.m. PT – May 12 (Saturday), 9 p.m. PT
May 11 (Friday), 9 p.m. PT – May 12 (Saturday), 9 p.m. PT
Finals
May 18 (Friday) 9 p.m. PT – May 19 (Saturday), 9 p.m. PT
May 18 (Friday) 9 p.m. PT – May 19 (Saturday), 9 p.m. PT
“We love working with unexpected partners to expand our brand and bring smiles to people’s faces in surprising ways,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Teaming up with Nickelodeon and Rise of the Teenage Mutant Ninja Turtles made perfect sense, as we share many of the same fans who enjoy family-friendly entertainment and classic characters.”
Splatfests are recurring online competitions in Splatoon 2 that ask players to pick a side – in this case, their favorite Teenage Mutant Ninja Turtle. Once players choose a team, they’ll receive an in-game T-shirt adorned with an image of their preferred Turtle for their Inkling character to wear as they compete in online multiplayer Turf Wars battles to see which side comes out on top. At the end of the Splatfest, each team’s popularity and win rate is tallied up, and one team is crowned the victor. Depending on what Splatfest rank players achieve, they’ll receive Super Sea Snails, which can be exchanged to further customize gear in the game. Because of the new tournament format, players need to pick up their Super Sea Snails by the Tuesday morning following each round. The early squid catches the Sea Snails, as the old saying goes. Splatfests are open to all Nintendo Switch owners who have the Splatoon 2 game and an Internet connection.
Nickelodeon’s new animated series Rise of the Teenage Mutant Ninja Turtles follows the band of brothers as they discover new powers and encounter a mystical world they never knew existed beneath the streets of New York City. The 2D-animated series debuts later this year on Nickelodeon. For more information about the show, visit http://www.nick.com/rise-of-the-teenage-mutant-ninja-turtles/.
Nintendo Switch Software Sales For 2018
Nintendo has revealed updated Nintendo Switch software sales worldwide. At present it is the sublime Super Mario Odyssey which has sold the most amount of units followed by the immensely fun Mario Kart 8 Deluxe. Super Mario Odyssey has sold an impressive 10.41 million units. Here’s the updated software sales for the Nintendo Switch so far.- Super Mario Odyssey – 10.41 million units
- Mario Kart 8 Deluxe – 9.22m
- The Legend of Zelda: Breath of the Wild – 8.48m
- Splatoon 2 – 6.02m
- 1-2 Switch – 2.29m
- ARMS – 1.85m
- Xenoblade Chronicles 2 – 1.31m
- Kirby Star Allies – 1.29m
Wednesday, April 25, 2018
Splatoon 2 Has Been Updated To Version 3.0
- Changes to Gear
- New gear has been added to the shops.
- Changes to game music
- Added two new songs that will play during multiplayer matches.
- Changes to single-player mode
- Fulfilling a certain requirement will cause Callie (from the Squid Sisters!) to appear at Tentakeel Outpost.
- Changes to Ranked Battle
- A new rank type, “X Rank” is now available.
- Changes to Splatfests
- When Splatfest results are revealed, team voting percentages and win percentages will now display to the hundredths digit after the decimal point.
- When playing multiple solo Splatfest matches with few allies, your Splatfest Power will not decrease when losing. Now, Splatfest Power will not decrease when in this situation for an even shorter duration.
- Changes to Regular Battle
- When playing multiple matches with few allies your Vibe Meter will not change when you lose.
- Changes to Multiplayer
- Fixed an issue causing the ink tank display to mistakenly appear empty when in squid form and low on ink.
- Fixed an issue causing players to occasionally ascend sloped terrain faster than normal by facing the slope and pressing B repeatedly while proceeding.
- Fixed an issue allowing players submerged in ink on a wall to be detected by the aiming reticle of opponents standing on the other side of the wall.
- Fixed an issue incorrectly extending super jump distance when attacking with certain weapons just prior to landing during a super jump.
- Fixed an issue causing players to enter stage objects when the landing point of their super jump was surrounded by obstacles.
- Fixed an issue causing the landing or impact indicator to not display correctly when readying a sub weapon for use while facing a horizontal ceiling.
- Fixed an issue causing shots fired from blaster weapons not to ink certain walls.
- Fixed an issue causing shots fired from chargers by charging for a brief moment when changing from squid to kid form to not fire in the direction of the aiming reticle, and to disappear immediately instead.
- Fixed an issue causing shots from sloshers to incorrectly pass through certain pieces of stage terrain and ink the ground just beyond that terrain.
- Fixed an issue causing the hit animation of a Sloshing Machine’s shots to not display in the correct location when the spiral portion of the shot hit placed objects like Splash Walls directly.
- Fixed an issue causing an unnecessary hit animation to display when a Curling Bomb slid across a Sponge.
- Fixed an issue causing Sponges not to change size when hit with a Curling Bomb on a particular side.
- Fixed an issue making it difficult to place Ink Mines on top of the tower in Tower Control.
- When attacking a player performing a Splashdown special just prior to their descent, the condition of the attacking player’s internet connection determined whether or not damage would be dealt. Damage will now always be dealt correctly regardless of connection condition.
- Due to this change, the situation will no longer occur in which damage is dealt regardless of whether or not the attacked player appears to take damage or not just prior to starting their descent when performing a Splashdown special.
- Fixed an issue causing players using brush weapons who performed an attack while simultaneously activating a Splashdown special during a super jump to not perform the Splashdown.
- Fixed an issue causing explosion damage from an Inkjet’s shots not to register when the shots appear not to hit on the screen of the attacking player, but did not appear to hit on the screen of the player being attacked.
- Fixed an issue causing a Sting Ray’s firing animation to continue to display on the screens of other players when getting on an Ink Rail while using the Sting Ray.
- Fixed an issue causing an Ink Storm’s raining animation not to display in the correct location when swimming through its area of effect.
- Climbing surfaces with the Baller where inkable walls connect to non-inkable walls will now be easier.
- Fixed an issue causing Respawn Punisher to not take effect when defeated by an enemy with that gear ability while the player also had Respawn Punisher equipped.
- Changed the effect of Respawn Punisher so that when a player has it equipped, allies splatted by the explosion from the Rainmaker after its time limit runs out will not suffer its effects.
- When an opponent who splats you is using the Respawn Punisher or Haunt and the effects of those gear abilities is activated, that activation will stand out clearly on the screen while waiting to respawn.
- Fixed an issue in Tower Control matches causing players caught between a stage terrain feature and the metal grating portion of the tower’s platform to be pushed inside the stage feature.
- Fixed an issue in Rainmaker matches causing the explosion animation from the Rainmaker’s shots to appear after the actual explosion when its shots hit a Splash Wall or expanded Brella.
- Fixed an issue in Clam Blitz causing the barrier to be destroyed at the same time the goal descended when clams landed on top of the goal in its raised position.
- Fixed an issue in Clam Blitz matches causing clams tossed by other players not to be picked up when touched when the player’s internet connection quality is poor.
- Fixed an issue in Clam Blitz matches allowing players to remain on the cover in the upper part of the goal.
- Fixed an issue in Starfirsh Mainstage where placement of obstacles could be slightly off causing slight asymmetry between the two sides of the map.
- Fixed an issue in Sturgeon Shipyard causing bubbles from the Bubble Blower that explode beneath the central bridge to mistakenly ink the walkway on the bridge.
- Fixed an issue in Sturgeon Shipyard causing the surfaces of the drawbridge to not count on the turf map when inked at a specific time while in motion by bombs or other objects.
- Fixed an issue in Manta Maria during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
- Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf by making the side of a crate in your turf uninkable, then making use of the side of the crate.
- Fixed an issue in Blackbelly Skatepark during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
- Fixed an issue in Piranha Pit allowing players to make their way deep into enemy turf by using slightly sloped surfaces and the corner of certain stage features.
- Fixed an issue in Piranha Pit causing the ripples created by moving through ink while swimming on conveyor belts to appear in the wrong location.
- Fixed an issue in Piranha Pit allowing players to move inside certain stage features from specific corners on those stage features.
- Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers to break immediately when placed at the base of a conveyor belt.
- Fixed an issue in Piranha Pit causing Splash Walls and Sprinklers placed on specific conveyor belts to break when they reached the end of the belt.
- Fixed an issue in Piranha Pit during Tower Control matches allowing players to jump off the tower in the area of the 3rd checkpoint, reach an Ink Rail, and make their way deep into enemy turf.
- Specifications for some of the main, sub, and special weapons have been changed. Click here for details
- Specifications for some of the gear abilities have been changed. Click here for details
- Specifications for points required for some specials have been changed. Click here for details
- Changes to Salmon Run
- Fixed an issue causing players to rarely move inside the stage object when in contact with the egg basket while it contained Golden Eggs.
- Fixed an issue causing damage indicators to not appear or damage to be registered by attacking a Steel Eel’s weak point when multiple Steel Eels gathered in the same location.
- Fixed an issue causing players to rarely be unable to pick up any more Golden Eggs when multiple players tried to pick up the same Golden Egg and a player disconnected from the match.
- Fixed an issue preventing players from rescuing downed friend (in life preserver form) even when hitting them directly with a Splat Bomb when the internet connection quality is poor.
- Changes to Spectator Mode
- Fixed an issue in Private Battles when a player is using spectator mode, causing a sound effect to play in the middle of the stage as if the player were submerging themselves in ink.
- Fixed an issue causing the hit indicators for the Sting Ray to not display correctly when switching between the perspective of a player using the Sting Ray and other perspectives.
- Other Changes
- When a player has reached X Rank in the Ranked Battle mode they are currently playing pressing in the L and R sticks at the same time while in the lobby will cause the player to strike a special pose.
- Fixed an issue in the Style tab of the Equip menu screen where the order of hairstyles for Girl characters differed from the order in which they were displayed in Player Settings.
Monday, April 2, 2018
Soccer Vs. Baseball Is This Weeks Splatfest In Splatoon 2
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