Showing posts with label Arms. Show all posts
Showing posts with label Arms. Show all posts

Wednesday, June 24, 2020

Min Min From ARMS Is Coming To Super Smash Bros Ultimate

Mr. Sakurai has announced the ARMS fighter who will be joining the eclectic team in Super Smash Bros Ultimate as a downloadable content fighter. The ARMS fighter is the one and only Min Min. The new stage featured in the game will be the colorful Spring Stadium and you will be able to get your hands on Min Min on June 29th.

“All of this new content will be available to players who own Super Smash Bros. Ultimate Fighters Pass Vol. 2 or who purchase Challenger Pack 6 separately for $5.99.* By purchasing Fighters Pass Vol. 2 for a suggested retail price of $29.99, players will get access to Min Min, along with five more yet-to-be-announced Challenger Packs as they release. Each pack includes one new fighter, one stage and multiple music tracks.
“Min Min from ARMS marks the first of six exciting new fighters joining the Super Smash Bros. Ultimate roster through Fighters Pass Vol. 2broadening the diversity of unique fighters available to players,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “As our support for the game continues through regular updates and DLC, Super Smash Bros. Ultimate remains the premier destination for video game fans to battle it out alongside many of the most iconic characters in video game history.”

Min Min is the 81st video game character included as a playable fighter in Super Smash Bros. Ultimate, with a roster representing one of the largest crossovers of video game characters in history. From her humble beginnings as a ramen-loving employee at the Mintendo Noodle House, to her knockout performance as a champion contender in the ARMS Grand Prix, it’s no stretch to say Min Min has made a huge name for herself. As a one-of-a-kind fighter, it’s only natural for Min Min’s fighting style in Super Smash Bros. Ultimate to be equally unique. Each of her extendable ARMS – the Ramram, the Megawatt and her laser-firing Dragon ARM – can be controlled individually and used to access a diverse range of tools.
Min Min’s accompanying stage, Spring Stadium, features a variety of interactive elements ARMS players will instantly recognize, including the ability to damage opponents when making contact with them after using a jumping platform. Foes will also bounce off the striking ceiling arches when they’re launched. The adorable ARMS drones will also make an appearance to deliver items that aid in battle, but make sure to approach them with caution when freeing boxes to claim their rewards!
In addition to this new fighter update, new Mii Fighter costumes, including Ninjara from ARMS, Heihachi, Callie & Marie from the Splatoon series and Vault Boy, will also be available as separate purchases on June 29.
Finally, two fighters from Super Smash Bros. Ultimate will have new amiibo figures available for purchase at select retailers at a later date: Joker, the masked phantom thief, and Hero, the slime-slaying Luminary.
Players can continue to purchase the Super Smash Bros. Ultimate Fighters Pass Vol. 1 at a suggested retail price of $24.99 to gain access to the first five Challenger Packs that were released for the game. Playable fighters Joker, Hero, Banjo & Kazooie, Terry Bogard and Byleth are all available now. For only $5.99 each, players can also purchase these previous packs individually.”



Friday, June 19, 2020

ARMS Fighter For Smash Bros Ultimate To Be Revealed On June 22

Join Super Smash Bros. Ultimate Director Masahiro Sakurai on Monday, June 22, at 7 a.m. PT / 10 a.m. ET for a roughly 35-minute video livestream featuring an in-depth look at the upcoming DLC fighter from ARMS! Tune in here: https://www.smashbros.com/en_US/index.html

Sunday, June 9, 2019

ARMS Grand Final Party Bash Crash Event Happening This Week


Nintendo has announced that the grand final of the ARMS Party Crash Bash is happening this week. The special event will be taking place on June 14th. The spectacular battle will see Min Min take on Ninjara. 

Sunday, May 13, 2018

Nintendo Announces Free Demo Of ARMS On Switch eShop


If you haven’t had a chance to test out the mighty ARMS during the Global Testpunch then you’ll be glad to hear that Nintendo has released a free demo of ARMS for you to test out on your Nintendo Switch. Just head on over to the Nintendo Switch eShop and download it.

Friday, April 27, 2018

Nintendo Switch Software Sales For 2018


Nintendo has revealed updated Nintendo Switch software sales worldwide. At present it is the sublime Super Mario Odyssey which has sold the most amount of units followed by the immensely fun Mario Kart 8 Deluxe. Super Mario Odyssey has sold an impressive 10.41 million units. Here’s the updated software sales for the Nintendo Switch so far.
  1. Super Mario Odyssey – 10.41 million units
  2. Mario Kart 8 Deluxe – 9.22m
  3. The Legend of Zelda: Breath of the Wild – 8.48m
  4. Splatoon 2 – 6.02m
  5. 1-2 Switch – 2.29m
  6. ARMS – 1.85m
  7. Xenoblade Chronicles 2 – 1.31m
  8. Kirby Star Allies – 1.29m

Friday, February 2, 2018

ARMS Has Been Updated To Version 5.1

ARMS for Nintendo Switch has been updated to Version 5.1 which has added a gallery feature, tournament mode, and new badges. Check out the patch notes below:
Version 5.1

  • Added new “Gallery” feature. Unlock amazing illustrations using in-game currency, or by fulfilling certain conditions.
  • Added new badges.
    • Added badges earned when certain pairs of fighters rack up battles together.
    • Added badges earned by repeatedly using each ARM.
    • And so many more!
  • New additions to Party Crash.
    • ARMS Labs have manufactured the ultimate version of Hedlok. It will appear only in Party Crash.
    • ARMS Labs have thought up some new Bonus Periods. Look out for them!
    • If a featured fighter is losing by more than 1000 points in the current lobby, the bonus for using them will increase from 1.5x to 2x. Time for some comebacks!
  • Added “Tournament Mode.”
    • A mode made for tournaments with all ARMS unlocked.
    • When in Tournament Mode you will be unable to play other modes such as Grand Prix or Ranked Match, and you won’t receive badges or in-game currency. Records will also not be recorded.
    • You can switch between Normal Mode and Tournament Mode on the Top Menu by holding in the R Stick and pressing L and R.
  • Fixed an issue where Dr. Coyle’s extra ARMS would not fire correctly.
  • Fixed an issue where the Ramram would stop moving in mid-air.
  • Fixed an issue in Skillshot, where the Tribolt would fail to return after punching.

Friday, January 26, 2018

Nintendo Developers Plan To Talk About ARMS And Splatoon 2 At GDC 2018


The Game Developers Conference 2018 will soon be upon us in March and Nintendo will be taking part once again. The developers will be discussing the development of both ARMS and Splatoon  2. The Splatoon and Splatoon 2 session will cover the origins of the game and how Nintendo tackled its excellent sequel. The ARMS session will cover how games influenced its creation as well as how the team incorporated motion controls in the game. GDC 2018 will take place from March 19-23 at the Moscone Convention Center in San Francisco.

Sunday, December 24, 2017

ARMS Post-Launch Updates Have Ended


Nintendo has confirmed that post-launch support for  ARMS has ended with Version 5.0. The announcement came from Nintendo's update page, which, when translated reads as such: "As a major update, this one [the just released v.5 update] will be the last update. Of course, we will continue to adjust the game's balance in the future, so I hope you will continue to enjoy ARMS." 

Saturday, December 23, 2017

ARMS 5.0 Update Introduces Fighter Dr. Coyle + More

ARMS has been updated to version 5.0 and the new fighter, Dr. Coyle, has been added. However, that was only one of many things that Nintendo has done to the game. In fact, Nintendo released a list of patch notes for the update, as well as a brand new trailer that shows off Dr. Coyle in action. We’ve included both down below, so feel free to check them out.
  • New fighter “Dr. Coyle” is now available. Play the Grand Prix at LV6 or higher as someone other than Dr. Coyle and see what happens…
  • New ARM “Lokjaw” added.
  • New ARM “Parabola” added.
  • New ARM “Brrchuk” added.
  • New stage [NAME REDACTED] added.
  • For Grand Prix LV6 and lower, the computer will now get stronger as you get deeper into the Grand Prix.
  • For Grand Prix LV7, the computer will start out strong right from the first match, as usual.
  • You can now view stats from previous Party Crash events in “Stats.”
  • Added new badges related to Dr. Coyle.
  • Fixed issue in online play where the healing area created by HP Juice would sometimes shift position.
  • Adjusted abilities of some fighters and ARMS as follows.

Fighters / ArmsAdjustments
Lola PopThe holidays are a busy season for street performers, so Lola Pop is fired up! Her charges now persist longer.
Whammer
Kablammer
Blorb
Lessened deceleration when knocking down mid-weight ARMS.
ScorpioIncreased retraction speed.
Shortened waiting time between flying off and retrieval.
Fixed issue where time needed for retraction could be greatly protracted.
SkullyImproved curving.
Increased rush damage.
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
GlusherLessened deceleration when knocking down mid-weight ARMS.
Increased expansion rate of charge attacks.
Megaton
Megawatt
Lessened deceleration when knocking down mid-weight ARMS.
Increased speed of charge attacks.
Decreased speed of normal attacks.
Toaster
Sparky
Chilla
Bubb
Buff
Roaster
Nade
Decreased speed of initial rush attack.
Adjusted the number of attacks needed for rush range to reach a maximum.
Slapamander
Slamamander
Increased the time interval between initial launch and extension.
Increased extension speed.

Wednesday, December 20, 2017

The Dark Horse ARMS Comic Will Be A Part Of Free Comic Book Day 2018


Dark Horse Comics is featuring stories from Nintendo’s ARMS for the Free Comic Book Day Silver offering on May 5, 2018. In a story based on Nintendo’s exclusive fighting game ARMS, a young fighter trains tirelessly to reach the top in the ARMS League Grand Prix—but first, he must defeat 599 other contenders! ARMS is written by Ian Flynn (Sonic the Hedgehog, Mega Man) with art by Joe Ng (Street Fighter, Overwatch: Binary). Free Comic Book Day is a single day when participating comic book specialty shops across North America and around the world give away comic books absolutely free to anyone who comes into their shops.

Saturday, December 2, 2017

ARMS Has Been Updated To Version 4.1


ARMS has been updated to version 4.1. Although we have no patch notes, we do know that the update adds a playable Springton, some new badges and many balance changes. The news comes from a Japanese tweet made by Nintendo, so we’ve included the tweet down below.

Monday, November 20, 2017

ARMS Updated To Version 4.0


Nintendo has released the 4.0 update for ARMS. Nintendo has not released any patch notes that tell us what has changed. The only thing Nintendo has said on the update’s contents comes from the trailer’s description on YouTube, where Nintendo says that the update adds “a new fighter (Misango), Stage and ARMS”. Check out the trailer down below.

Thursday, November 9, 2017

Nintendo Teases New ARMS Stage


The official ARMS Twitter account seems to be teasing a new stage for the colorful brawler on the Nintendo Switch. The new stage appears to be based in a heavily wooded forest and should offer players a change of scenery from other stages. We’ll likely hear more details regarding this new stage soon.

Friday, October 20, 2017

ARMS Has Been Updated To Version 3.2

Nintendo has released a brand new update for ARMS. The game has now been updated to version 3.2, and it’s a big one. New features were added, along with some bug fixes and adjustments. Check out the official patch notes for the update below.

  • Added new “Badge” feature.
    – Receive neat badges as a reward for fulfilling certain conditions.
    – Wear your favorite badge and show it off to your opponent.
  • Added new “Recent Replays” feature.
    – Select from a list and view replays of past matches.
    – Replay data is automatically deleted when necessary, starting with the oldest data.
    – Also, future ARMS updates will cause all replay data from past versions to be deleted.
  • During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.
  • During replay playback, + – buttons no longer toggle HP gauge display, and instead now bring up the menu.
  • Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
  • Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
  • Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
  • We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
  • Adjusted the abilities of certain fighters and ARMS as follows.

Friday, October 6, 2017

Dark Horse Making An ARMS Comic Series, Coming In 2018 [DELAYED TO 2019]


Dark Horse has confirmed that they are working on an ARMS comic series which is scheduled to make its debut in 2018. “The latest installment in Dark Horse and Nintendo’s partnership, ARMS is preceded by The Legend of Zelda™: Hyrule Historia, The Legend of Zelda™: Art & Artifacts, The Art of Fire Emblem Awakening, and The Art of Splatoon™.” “ARMS™ is a revolutionary fighting experience for all ages and skill levels. Utilizing Joy-Con™ motion controls, players can throw punches and guide them midflight to hit agile fighters, avoid incoming attacks with dashes, or trampoline high into the air to rain down fists from above. Players can select from a colorful cast of fighting champions and try to win the coveted championship belt in the ARMS Grand Prix. Dark Horse will publish the first of the ARMS graphic novels in Fall 2018.”

UPDATE 5/7/2019 - 


The first ARMS comic has debuted, but the rest of the series has been delayed to 2019. The comic was part of a double issue given away on Free Comic Book Day with a Legend of Korra comic. On the back cover, a small blurb says the full comic will be released in January 2019 and will tell the story of Spring-Man's efforts to overcome 600 opens standing in his way. 

Monday, October 2, 2017

ARMS Has Been Updated To Version 3.1.0

A new ARMS update has released, and it is a big one. The tutorial stage can now be seen in Ranked Matches as a fully playable stage. There are loads of patch notes that Nintendo released with the update, so we’ve included the full list for you down below.
  • The versus stage Sparring Ring can now be selected.
    • It’s a square stage without gimmicks, used in the Warm-Up mini-game.
    • Enjoy some serious bouts while enjoying the soundtrack of the ARMS Official Song (Electro-dance Ver.).
    • Sparring Ring will also appear as a stage in Ranked Match.
  • Fixed an issue in Hedlok Scramble where sometimes Guardian and Clapback ARMS would fail to expand.
  • Fixed issue where the rewards for 1-on-100 would change if played while searching for a Ranked Match.
  • Adjusted some fighters and ARMS as shown below.


  • Fighters / Arms
  • Adjustments
  • Ninjara
  • After getting some advice from a Ninja College alum, distance traveled when performing a mid-air mist warp has increased. Mid-air mist warp” refers to the ninja technique performed by dashing after jumping.
  • Sparky
  • Increased retraction speed.
  • Megawatt
  • Increased extension speed.
  • Slamamander
  • Increased extension speed.
  • Decreased retraction speed.
  • Biffler
  • Increased retraction speed.
  • Blorb
  • Increased retraction speed.
  • Adjusted how damage multipliers for Rush attacks function.Total damage when connecting with all hits is unchanged.
  • Funchuk
  • Increased the time span from exceeding a target until retraction.
  • Adjusted how damage multipliers for Rush attacks function. Total damage when connecting with all hits is unchanged.
  • Fixed issue during online play when Rush damage would increase under certain conditions.
  • Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.
  • Clapback
  • Decreased Rush attack damage.
  • Chilla
  • Decreased curving.
  • Phoenix
  • Thunderbird
  • Decreased homing.
  • Nade
  • Tribolt
  • Chakram
  • Decreased speed of charge attacks.

  • Friday, September 15, 2017

    Here’s The ARMS 3.0 Patch Notes

    Version 3.0
    • New fighter Lola Pop can now be selected.
    • New ARM Funchuk added.
    • New ARM Biffler added.
    • New ARM Clapback added.
    • New stage Via Dolce added.
    • Customize Controls menu added.
      • This allows you to freely customize button mappings.
      • Access by pressing X on the fighter select screen, or from the pause menu in battle.
    • Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
    • Stun charge attacks will now immobilize fighters for longer.
    • Fire charge attack damage has been reduced by 10.
    • After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
    • In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
    • Fixed issue where bomb blasts would not knock down players during their rush attack.
    • Fixed issue where bomb blasts could not be guarded when playing 1-punch KO
    • Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
    • Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
    • Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
    • Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.
    • Adjusted some fighters and ARMS as detailed below.


    • Fighters / Arms
  • Adjustments
  • Master Mummy
  • ARM size has been increased thanks to intense training.
  • Now holds a charge for longer.
  • Mechanica
  • Increased movement speed when jumping.
  • Increased movement speed when air dashing.
  • Max Brass
  • Decreased movement speed when buffed up.
  • Sparky
  • Increased extension speed.
  • Increased retraction speed.
  • Revolver
  • Retorcher
  • Increased speed of charge attack.
  • Shortened firing interval
  • Boomerang
  • Increased speed when thrown with an outside curve.
  • Improved homing ability.
  • Adjusted path traveled when extending.
  • Coolerang
  • Increased expansion rate when extending.
  • Increased speed when thrown with an outside curve.
  • Improved homing ability.
  • Adjusted path traveled when extending.
  • Megaton
  • Increased extension speed.
  • Increased expansion rate when extending.
  • Megawatt
  • Increased extension speed.
  • Increased expansion rate when extending.
  • Increased retraction speed.
  • Increased speed of charge attack.
  • Increased charge attack damage.
  • Parasol
  • Increased speed of charge attack.
  • Increased expansion rate of charge attack.
  • Improved homing ability.
  • Homie
  • Increased retraction speed.
  • Improved homing ability.
  • Slamamander
  • Increased speed of charge attack.
  • Improved homing ability.
  • Tribolt
  • Triblast
  • Increased extension speed.
  • Hydra
  • Increased retraction speed.
  • Chakram
  • Increased extension speed.
  • Increased speed of charge attack.
  • Guardian
  • Increased shield bash range.
  • Fixed issue where movement became impossible when both hands were disabled.
  • Fixed issue where it was possible to pass through parts of the stage to attack.
  • Roaster
  • Decreased extension speed.
  • Increased retraction speed.
  • Nade
  • Popper
  • Decreased retraction speed.
  • Cracker
  • Decreased extension speed.
  • Decreased damage from charge attack.
  • Decreased damage from rush attack.
  • Increased retraction speed.
  • Saturday, September 9, 2017

    Next ARMS Update Lets You Remap Controls


    Nintendo has revealed that a new update is coming to ARMS. You can see a demonstration of the customizable controls below. The update will also add a new character named Lola Pop. There is no release date yet for the update.

    Monday, August 28, 2017

    Lola Pop Coming To ARMS In September 


    ARMS newest fighter, Lola Pop will be coming to the game sometime during September. The fighter is expected to be introduced to the entertaining brawler between September 11th – 20th, which is when Version 3.0 of the game will be released.

    Wednesday, August 23, 2017

    CoroCoro Creating A 4 Panel Manga Series For ARMS


    The official ARMS Twitter account has announced that ARMS for Nintendo Switch will be getting a 4 panel manga series in CoroCoro. The 4 panel ARMS strips will be humorous much like the Splatoon manga series. More details will be announced soon.