Star Wars Jedi: Survivor has been delayed by Respawn Entertainment, but hopefully the wait won't be too long. The game will now debut on April 28 rather than March 17, as originally planned.
According to a tweet (which you can see below) from Respawn, the game's content is finished, and the company is now only focused on addressing problems, guaranteeing stability, and further perfecting the user experience. Since the team is so dedicated, it will take an additional six weeks to ensure that Survivor runs as smoothly as butter. It will be available on PlayStation 5, Xbox Series X/S, and PC.
The LEGO Group and TT Games have announced that the long-awaited LEGO Star Wars: The Skywalker Saga will now arrive next spring on PS5,PS4,Xbox One, Xbox Series X/S, Nintendo Switch and PC. LEGO Star Wars: The Skywalker Saga will allow you to play through all nine Star Wars saga films in a brand-new LEGO video game unlike any other with new and updated visuals.
TT Games have announced on Twitter that they have decided to push back the release of LEGO Star Wars: The Skywalker Saga. The team were planning to release the game in the spring, but have now decided that the game needs more time. LEGO Star Wars: The Skywalker Saga is set to cover all nine Star Wars saga films in a brand-new LEGO video game. TT Games says that they will announce a revised date for the game when ready.
Respawn Entertainment’s Star Wars Jedi: Fallen Order ow has an update for next-gen optimization. The new update allows for backwards compatibility performance improvements for the Xbox Series X and PlayStation 5.
Electronic Arts took to the game's blog to detail the new update as seen below:
High-Level Summary of Features:
Improved framerate on Xbox Series X|S and PlayStation 5
Improved dynamic resolution ranges, for a higher resolution experience on Xbox Series X|S and PlayStation 5
Improved post-processing resolution for Xbox Series X and PS5. (Not Xbox Series S)
Console Specifics:
Xbox Series S
Framerate has been increased to 60 FPS (up from 45 FPS)
Xbox Series X Performance mode
Framerate has been increased to 60 FPS
Dynamic resolution added in the range of 1080p to 1440p
Xbox Series X Normal mode (non-performance mode)
Postprocessing has been increased to 4K
Dynamic resolution in the range of 1512p to 2160p
PlayStation 5
Framerate has been increased to 60 FPS (up from 45 FPS)
Postprocessing increased to 1440p
Dynamic resolution has been disabled and the game is rendering at 1200p (up from 810-1080p)
During EA Play 2020 event, EA gave everyone a look at Star Wars: Squadrons. The single-player story mode involves alternating missions between a pair of playable Rebel Alliance pilots, and the Galactic Empire.
The multiplayer side offers a variety of game modes. Squadron mode is a straight up 5v5 dogfight. However, Fleet Battle mode offers multistage conflicts pit either solo players or full 5-person teams against other online competitors or the game’s advanced AI. Your team must first clear the center of the map via dogfighting to establish the battle lines, then take out the enemy’s capital ships before finally knocking out the opposing forces’ massive flagships.
Star Wars: Squadrons releases on October 2nd, 2020 for PS4, Xbox One and PC (on Origin, Epic Games Store and Steam) with a VR option on the PS4 and PC.
EA and developer Motive Studios have announced Star Wars: Squadrons, a new dogfighting game that puts you in the cockpit of an X-Wing or TIE Fighter. Set after the Battle of Endor, Star Wars: Squadrons features both a multiplayer component and a single-player campaign. For the campaign, Motive is creating a new story that unfolds from the perspective of what the studio calls "two customizable pilots," one for the Republic's Vanguard Squadron and another for the Empire's Titan Squadron.
The multiplayer features 5v5 dogfighting and Motive has provided the framework for one of the multiplayer modes called Fleet Battles. Playing multiplayer will reward you with experience points that eventually lead to ranks being earned, which in turn give you new weapons, engines, shields, and hulls. Customizable options are handed out to change the look of your pilot, ship exterior, and cockpit interior.
Star Wars: Squadrons will release on October 2 for PlayStation 4, Xbox One, and PC (via Steam, Epic Games Store, and Origin) with cross-platform support. The PlayStation 4 and PC versions can also be played in VR.
The PlayStation Plus titles for June have been announced, Call of Duty: WWII is available to download now and Star Wars Battlefront II will be available to download on June 1 until July 6. Here’s the full list of games:
Vader Immortal is coming to PlayStation VR this summer as a single experience encompassing all three episodes in a game entitled Vader Immortal: A Star Wars VR Series.
Executive producer Mark Miller has also teased on the game's announcement at the PlayStation Blogthat there will be more to share about the title on PSVR in the coming months.
In the latest cross-promotion in Fortnite, the Star Wars stormtrooper is the newest cosmetic skin for the game. The stormtrooper skin is strictly cosmetic, but can be obtained for free if you buy Jedi: Fallen Order via Epic Games Store. It's now available for a limited time (until November 30th) and costs 1,500 V-Bucks if purchased separately. More items could be coming, as it's described as "Part of the Original Trilogy set" in the Fortnite store.
During Microsoft's E3 presentation, LEGO Star Wars: The Skywalker Saga was announced. The saga will be available sometime next year and will feature all 9 films. It will launch on PlayStation 4, Xbox One, Nintendo Switch, and PC.
All nine films. One new game. LEGO® Star Wars™: The Skywalker Saga – Coming 2020 pic.twitter.com/CrEWD0u0vw
During EA Play today, Respawn unveiled what bonuses fans can expect from the special edition of Star Wars Jedi: Fallen Order, as well as if they pre-order. Pre-ordering will get you four digital cosmetic items: Three skins for Cal's lightsaber, and the "Bee-D-1" skin for BD-1. The special edition will run you an extra $10 and include crimson BD-1 and mantis skins, a digital art book, and a collection of "director's cut" behind-the-scenes feature videos. Below is an image breaking down these bonuses. Star Wars Jedi: Fallen Order release on PS4, Xbox One and PC on November 11.
The EA Star Wars account has announced that April 13 will be the reveal date for the Star Wars game Jedi: Fallen Order. The game was first announced at E3 were Respawn founder Vince Zampella sat in a crowd at the EA press conference to announced the title, referenced the Star Wars prequels, confirmed a 2019 release, and left it at that. Now we’ll have to wait and see whats in store for the game at Lucasfilm's annual Star Wars celebration.
The unnamed Star Wars game that caused EA to close Visceral studio has been cancelled, according to a report from Kotaku. The open world game was intended to be EA's next big Star Wars project.
When Visceral closed, EA moved the project to EA Motive, which had been working with Visceral on the game during development. The title was reportedly going through a number of changes from director Amy Hennig's original design and story, but EA never publicly showed the rebooted version.
Oculus has announced a new interactive VR series for the Oculus Quest, a stand alone VR headset. Taking place in the Star Wars universe, Vader Immortal: A Star Wars VR Story puts players in the role of a Darth Vader subordinate as you witness the tale unfolding around him. Vader Immortal is scheduled for release in 2019.
During EA’s Play press conference, Respawn Entertainment's Vince Zampella announced that their upcoming Star Wars game is coming holiday season 2019. Star Wars: Jedi Fallen Order allows players to play as Jedi between episodes III and IV, and features a dark setting. That’s all we know for now but hopefully we learn more soon.
During EA's Play press conference, DICE announced Star Wars Battlefront II is getting new game modes this summer alongside finally receiving a major batch of prequel content in the future. One of those modes will be a new dogfight mode designed around hero ships. Another new mode will be added to the multiplayer sandbox, with players taking command posts and attacking capital ships, which may hint at land to space battles. Finally, the game is receiving four characters, with Obi Wan and Anakin making up the heroes and General Grevious and Count Dooku making up the villains. Their battles will take place on the newly added Geonosis, which is touted as the biggest Battlefront map to date. No info was given on the exact number of maps or a release date.
EA and DICE have detailed the changes being made to Star Wars: Battlefront II's progression system after the games virtual currency raised some eyebrows when the game launched last year. Progression is now linear, meaning that star cards and all gameplay-impacting items are now earned as set rewards for leveling up. Experience points are doled out for characters, classes, and ships that give you skill points at level ups to unlock or upgrade star cards. Loot boxes in the Battlefront II no longer contain star cards at all and can only be earned through daily login bonuses, milestones, and timed challenges. Cosmetic items like emotes and victory poses can still be gotten through crates, but anything gameplay-related is off the table. Starting next month cosmetic outfits can be purchased through in-game credits or the virtual currency crystals. The outfits are for both the troopers and the heroes. The new progression system launches March 21.
During EA’s Q3 2018 earnings call, EA CEO Andrew Wilson and CFO Blake Jorgensen discussed the future of the company's Star Wars games. Specifically in regard to Respawn's already announced Star Wars game, Jorgensen said, while EA has "not announced our products for fiscal (year 2020) yet," Respawn's title "most likely will drop in Fiscal 20 versus another [Star Wars] Battlefront." Fiscal Year 2020 would not happen until April 1, 2019, with an end on March 31, 2020. That fiscal year would be the timeframe EA is projecting, though not necessarily defining as exactly when Respawn's Star Wars title may be released.
EA and DICE have released the year's first Battlefront II update, which adds Iden Versio's custom TIE Fighter into multiplayer matches, puts the Crait map into the Blast game mode, and tweaks a variety of weapons and characters. Take a look at the complete update notes below, with text from EA:
New Content:
Blast on Crait
We’re expanding the ways you can play on Crait by bringing this map to the Blast Game Mode! Battle in the mines among the machinery and crystals leftover from the previous occupants.
Iden Versio’s TIE/In fighter
Now available as a new Hero Starfighter in multiplayer matches! Iden Versio leads by example from her personal TIE/ln fighter. Custom-built for Inferno Squad, this modified TIE has seen heroic service in the name of the Emperor.
Iden Versio’s TIE/In fighter Abilities:
Afterburner – Gives the starfighter a temporary speed boost and breaks enemy missile lock. The Afterburner can be cancelled after a short time
Laser Barrage – Charges up a rapid fire barrage which deals high damage
Dual Proton Torpedoes – Fires two proton torpedoes which track the locked target and deal high damage
Inferno Leader – For the duration of Inferno Leader, all enemies within a radius are revealed to allied players. These enemies receive increased damage from all sources
TIE/In fighter Star Cards:
Engine Heat Dissipator – Decreases the Afterburner cooldown